(In fact, if you can't see or use the Flow at all, you're considered a pathetic loser.)Īs we'll see later, this manipulation of the Flow is an important aspect in the Dawnfire game. This energy is called "The Flow", and can be physically felt, seen, and/or manipulated by most intelligent beings on the planet. Hauk gives off some cool mojo, a magic energy that shapes and resonates through all things. Two smaller red ones circle about, with a larger yellow one called Hauk, the Flow Sun, dominating the sky. The big gimmick in Dawnfire is that it's "a world where magic permeates all from smallest child to the strongest warrior" (from the rule book back cover).ĭawnfire is a planet with three suns. This game from the dusty back shelf of another decade is pretty generic fantasy rpg fare the standard races/ abilities/ classes/ themes are there, just with different names. FYI - This review was originally written in 2004 for a game published around Y2K, so slap on your temporal goggles before reading, my esteemed time-traveler! )
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